written on August 09, 2009
Here is another quick prototype using QT+OpenGL.
The source code is hosted at GitHub as usual ... right here .
Features (as of now):
- scans the current directory for photos (png & jpg)
- resizes photos internally before converting them to textures to either 512x512 or 1024x0124; so it should work fine with most video cards.
- keeps the original aspect ratio of the photos
- tries to activate and use 4x multi-sampling (anti-aliasing) if possible
- multi-monitor support (by passing in the command line arguments --monitor X ; where X is the desired monitor to use)
- simple floor reflection using the Stencil Buffer (it may not work with not T&L cards)
- scrolling left/right by using the arrow keys
- automatic slide show mode can be switched on / off by pressing 'space' (switches every 3 seconds; two way)
- displays file names under the current photo
(PS: I'm really going to back to Lera3D now ...)